《铁拳7》第二季现已推出,除了安娜和雷武龙两个老角色的回归,以及来自《行尸走肉》的意外客串外。为了配合第二季的发售,万代南梦宫对游戏也做了平衡性调整,其中最值得注意的是人物的通用技能伤害降低,一部分起身动作的帧数也有变化。以下为调整详情(英文):
这里附上一张出招术语参考图便于玩家理解
下文中的“※1”“※2”等为注释1&2,列表末端会给出对应角色。
Spring Kick (1) ※1 (Feet towards opponent) While facing up 1+2
Startup changed from 16F to 19F
Jump status startup frame changed from 22F to 12F
Spring Kick (2) ※2 (Feet towards opponent) While facing up
Jump status startup frame changed from 16F to 12F.
(以上文字中的F指动作帧数16F指动作长度为16帧)
Back turned 4 ※3
Damage changed from 21 to 18.
Back turned u/f+4 ※4
Damage changed from 21 to 18.
Back turned u+4 ※4
Damage changed from 21 to 18.
Opponent reaction on hit was changed.
Just before landing from straight jump 3 ※4
Damage changed from 25 to 20.
Just before landing from backward jump 3 ※4
Damage changed from 25 to 20.
Low parry Timed with opponent low attack D/F
Bug in which some characters special moves didn’t hit after low parry was fixed.
※1 Characters: Law, Hwoarang, Xiaoyu, Jin, Bryan, Heihachi, Kazuya, Jack-7, Asuka, Devil Jin, Lili, Dragunov, Leo, Lars, Alisa, Katarina, Lucky Chloe, Shaheen, Josie, Kazumi, Nina, Master Raven, Lee, Bob, Akuma, Kuma/Panda, Eliza, Geese, Noctis
※2 Characters:King, Eddy
※3 Everyone but Akuma, Eliza, Geese
※4 Everyone but Akuma, Eliza, Geese
同时还修复了一些bug。
除了通用招式外,大部分人物的平衡也做了微调,详情请移步铁拳7官网查看(英文)
最后祝各位常胜不败,对手天天卡顿